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About Karmanaut and Viveka WeileyKarmanaut is a user experience design agency based in Sydney, Australia. Specialising in virtual reality and advanced hypermedia projects, Karmanaut is committed to finding innovative and appropriate solutions for the most interesting and challenging design problems: Interactive data visualisation, multi-dimensional information design, and effective human interfaces. |
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Karmanaut is me, Viveka Weiley. Hypermedia, in case you're wondering, occurs when multimedia information is structured in a hyperlinked information space, such as the Web. I did my first website design consultation in 1994. I had no idea what I was getting into. I've been working with Virtual Reality (mostly using VRML and now X3D) since I got hooked on its capabilities at the SIGGRAPH conference in 1997. I'm now pursuing research into the interaction between virtual & augmented reality and urban design through Ping, a company I founded with Chris Thorne in 2002. We've had some success with the planet-earth project, powered by 3map, our Free/Open Source geospatial virtual reality platform. This seems an appropriate moment to thank the Telstra Broadband Fund for their very generous support during our R&D phase. I've been interested in computer graphics since I first animated
an LED matrix Main competencies
Education, teaching & researchI hold a Bachelor of Design from UNSW CoFA. I have taught Urban modeling at UNSW's Faculty of the Built Environment. I've also taught Game design theory, Screen design for interactivity, Web design theory, Virtual worlds design, and Interaction design principles at the Silicon Graphics Centre & the Enmore Design Centre, Sydney Institute of Technology. I've given guest lectures, papers and tutorials on virtual city and planet design at UNSW and at the ECAI, SIGGRAPH, GRAPHITE and Electrofringe conferences. Professional consultanciesFor 1997 and '98 I was a Producer and Creative Director in the Broadband Content research and development group at Optus Multimedia, implementing and testing virtual worlds, telepresence, streaming media, universal messaging, multi-player networked games (including Quake level design), interactive TV and online collaboration. For 1999 and 2000 I was a Hypermedia Designer at Brainwaave
Interactive/Beyond Online. In December 2000, I decided to move full-time into independent consulting
work through Karmanaut. CommunityI'm Past Chair of Sydney ACM SIGGRAPH, our local professional chapter of ACM SIGGRAPH, and current chair of its website committee. I'm Chair of ANZGRAPH, the umbrella group for Australia and New Zealand ACM SIGGRAPH chapters, which convenes the GRAPHITE conference with ACM SIGGRAPH and South-East Asia's SEAGRAPH. I'm a member of various other ACM Special Interest Groups; Computer-Human Interaction, Computers and Society, Hypertext, Hypermedia & the Web, and Knowledge Discovery in Data. I was a ballot group member for the Software Engineering Code of Ethics & Professional Practice. I maintain the MacWeb3D mailing list and web site, supporting a community of Mac-using Virtual Reality practitioners. I'm a Professional Member of the Web3D Consortium, which stewards the VRML and X3D standards. Current workSince late 2002 I have been working full time on the planet-earth Free virtual earth publishing & search engine and 3map, the collaborative Open Source geospatial VR engine, built on enterprise database technology and open standards. 3map is supported by the Telstra Broadband Fund, and our software is in use at the US Naval Postgraduate School for terrain simulation; in various virtual tourism applications such as VR maps of the Dolomite Mountains in Italy and the Aeolian islands; and by the Western Australian Department of Land Administration. We are now working with Jack Barton on the UNSW research project A Spatial Decision Support System for Public housing, supported by the NSW Department of Housing. |
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